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Explore XCOM2 commands. Click on a command to learn more and see examples of how to use it in XCOM2.
GiveResource [Resource Name] [Quantity] | GiveResource [Resource Name] [Quantity] | Gives more resources. This requires you to have at least one of that resource before you can add any more. Please see the category Resource Name for a list of all Resource Names. | ||
AddItem [Resource Name] [Quantity] | AddItem [Resource Name] [Quantity] | Gives more resources. Unliked the command GiveResource, this command DOES NOT require you to have at least one of that item before you can add any more. Please see the category Resource Name for a list of all Resource Names. | ||
AddItem Corpse[Unit Name] [Quantity] | AddItem Corpse[Unit Name] [Quantity] | Adds Unit Name corporses. Please see the category Unit Name for a list of all Unit Names. | ||
AddItem [Addon]Upgrade_[Quality] [Quantity] | AddItem [Addon]Upgrade_[Quality] [Quantity] | Please see the category Addon for a list of Addons. Quality can be: bsc (Basic), adv (Advanced), or sup (Superior). | ||
AddItem [Quality]PCS[pcsName] | AddItem [Quality]PCS[pcsName] | Please see the category pcs Name for a list of all pcs Name options. Quality can be: Common (Normal), Rare (Advanced), Epic (Superior). | ||
RestartLevel | RestartLevel | Restarts the current mission. | ||
GiveScientist [Level] | GiveScientist [Level] | You can only receive 1 scientist at a time because XCOM 2 treats scientists as an actual units instead of counters, unlike XCOM:EU/EW. The scientist level determines job effectiveness of the scientist. Higher levels speed up research times. The level ranges from 1 to 10. | ||
GiveEngineer [Level] | GiveEngineer [Level] | You can only receive 1 engineer at a time because XCOM 2 treats engineers as an actual units instead of counters, unlike XCOM:EU/EW. The engineer level determines job effectiveness of the engineer. Higher levels increases construction efficiency bonuses. The level ranges from 1 to 10. | ||
GiveTech [TechName] | GiveTech [TechName] | Please see the category Tech Name for a list of all Tech Names you can use. |
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